If you owned a personal computer in the 80s and played computer games, you probably played at least one Infocom text-based adventure game like Zork or (my personal favorite) The Hitchhiker’s Guide to the Galaxy. Known as interactive fiction, or IF, these games used the most powerful computers on the planet for their processing engines … your imagination. Instead of fancy color graphics and digital sound effects, Infocom games were just white text on a black screen controlled by you typing in commands like “go north” or “examine the small box” and usually involved solving complicated puzzles to win.
I’m actually a little surprised I haven’t written about IF before on this blog considering how fond I was of playing Wishbringer or Moonmist on my Atari 800XL back in the day. Even my daughter had even gotten into playing IF games on my iPad with Frotz. She’s an avid reader and also loves playing games, so IF games are a natural fit for her. Back in late August I decided I wanted to try my hand at writing her a personalized game which eventually evolved into the idea of making the game a scavenger hunt of sorts for her birthday in December. That gave me about four months to plan, design, write, and test the game.
Continue reading ‘Creating interactive fiction with Inform 7’ »

